Modules¶
Lince is structured as a stack of CMake static libraries with strict unidirectional dependencies. Each module page below covers what lives in that target, what it depends on, and the public API it exposes.
| Module | Page | Role |
|---|---|---|
lince_interfaces |
interfaces | Strong types, Result<T>, all I* contracts |
lince_core |
core | SPARC V8 ISA, CpuState, decoder, trap dispatch |
lince_bus |
bus | Ram, SystemBus, big-endian routing |
lince_peripherals |
peripherals | IRQMP, GPTimer, APBUart, MemCtrl |
lince_runtime |
runtime | Emulator, scheduler, ELF loader, GDB stub |
lince_defaults |
defaults | StdoutLogger, StdoutCharDevice, NullFaultInjector |
lince_app |
app | The lince-emu CLI |
For a global view of how the layers fit together, see architecture/layers. For per-class API documentation, see the auto-generated C++ API reference.